3 Great Middle School Lesson Plans to Try This Month

by SPARK


Need some ideas for engaging and enjoyable activities? Here we’ve listed three great middle school lesson plans to try this month.  SPARK Middle School Physical Education (MS PE) was designed to be more inclusive, active, and fun than traditional PE classes. Aligned with NASPE National Standards, each one of these lessons are easy to learn, and easy to teach. Enjoy!

2-Minute Drill

This classic football activity is a good one to start with since so many students are familiar with the game already. Here’s the setup:

  • Form groups of three students and one football.
    • Pick one quarterback, one center, and one receiver.
  • Use your feet to make a 10-step by 15-step grid with cones at the corners.

The point here is to practice snapping the ball to the quarterback, running a passing play, and scoring a touchdown. Students should be fast and score as many as they can in two minutes. Here are the rules:

  • Students line up on any side of their grid: center in snapping position, quarterback behind and receiver to the side.
  • QB yells “Hike!”, the center snaps the ball and the receiver runs out for the catch.
  • A touchdown is scored when the ball is caught beyond the opposite gridline.
  • If a touchdown, the QB and center run to the receiver and start over from the new goal line. If no touchdown is scored, the receiver runs back to the QB and center to try again.

This activity focuses on specific sports skills, aerobic capacity, cooperation, accepting challenges, and teamwork. You can increase or decrease the size of the grid to accommodate the ability of your students. As students improve, add another receiver and defender to the mix!

Click Here to download the complete lesson plan.

Daytona 2000

Now here’s one that will get their motors running! (As long as their motors are their feet, of course.) The object here is for a team of two to accumulate 2,000 steps while running laps around a course one minute at a time. Here’s how to set it up:

  • Designate two elliptical courses with cones, one inside the other. The outer path should be 25 by 50 steps, and the inner course 20 by 45 steps.
  • Give each student a pedometer (or one to each team if there are not enough).
  • Play music for one minute at a time to designate when partners switch.

You only need four cones for each track; that way you can have your students count how many cones they pass before it’s time to switch. Here’s how the game works:

• One partner begins on the outer track, jogging at a continuous pace for one minute. The other partner walks on the interior track in the opposite direction.
• At the one-minute mark (designated by your music), the partners continue around their track until they meet, they high five, and then switch.
• 2,000 steps is the goal, but can your students do more?
• Add difficulty by having students dribble a soccer ball or basketball while they jog!

The features of this fast-paced activity include aerobic capacity, interval training, and accepting challenges. Students even learn to motivate each other!

Click Here to download the complete lesson plan.

Sepak Takraw

If the name of this game sounds foreign to you, that’s because it is! Sepak is Malay for “kick,” and takraw is Thai for “woven ball.” The object is for students to hit the ball over a net using only their feet and legs. It’s very similar to volleyball, only no hands are allowed. Set it up like this:

• Six students are assigned to a grid that is 8 by 8 paces in the area.
• Create two teams of three, with a net between the teams made of jump rope and cones.
• Teams of three form triangles in their square, with one person at the net and two in the back row.

Yes, students can let the ball hit the ground, but only once between passes. Students must use their feet to hit the ball to the other side of the net in three or fewer passes. Here are some more rules:

  • Only the serving team can score. Teams serve by having one player lob the ball to the center player, who kicks it over the net to the other team.
  • The serving team earns a point when the defending team does one of these things:
    • Kicks the ball out of bounds
    • Takes more than 3 hits to return the ball
    • Touches the ball with a hand or arm
    • Traps or catches ball with feet or body
    • Lets the ball bounce more than once between kicks
  • If the serving team scores, they continue serving. If the defending team wins the volley, no teams score points.
    • When the defending team scores, they get to serve.
    • The players on both teams rotate.
  • Don’t forget to encourage communication between teammates! If your classroom is highly skilled, or you want more players per team, expand the court and put more students in play.

This difficult but rewarding activity promotes learning transferable foot skills and game strategy, increases aerobic capacity, and teaches cooperation and appreciation of diversity.

Click Here to download the complete lesson plan.

Now that you’re equipped with three more lesson plans, it’s time to get out and play!